Paul Davies caught up with John Romero at his recent visit to the Revival 2014 retro gaming event on 9-10 August 2014.
During the interview John talks about what making games means to him, what Doom’s legacy is for modern developers, Daikatana’s marketing, how he’d change modern day shooters and how Doom’s shareware model back in the day is replicated in today’s free to play market. John also settles the score on the rumours following his recent Facebook check-in.
We hope you enjoy this interview as much as we did making it!
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